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Developing An Educational Game for 10th Grade Physics Students

Rostianingsih, Silvia and Satiabudhi, Gregorius and OLIMPIK, KESTIAN (2012) Developing An Educational Game for 10th Grade Physics Students. In: 3rd International Conference on Soft Computing, Intelligent System and Information Technology, 24-05-2012 - 25-05-2012, Kuta Bali - Indonesia.

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    Abstract

    An educational game could be used to attract high school students of learning their subjects. This research is focusing on developing a game for 10th grade physics students, especially on Physics Rectilinear and Circular Motion, Newtons Laws of Motion, Geometric Optics, Electrical Dynamics, and Electromagnetic Waves. This game has a storyline on physics lessons. The game is developed using the programming language ActionScript 2.0 and Flash as a local shared object storage media. The end result of this game is a game-based education, which is equipped with the learning board, saving, and loading features. The software is also tested on several different types of computers. The comparison showed that this software can be run well with any standard computer specification.

    Item Type: Conference or Workshop Item (Paper)
    Uncontrolled Keywords: Education Game, Physics, ActionScript
    Subjects: Q Science > QA Mathematics > QA75 Electronic computers. Computer science
    Divisions: Faculty of Industrial Technology > Informatics Engineering Department
    Depositing User: Admin
    Date Deposited: 05 Nov 2012 17:27
    Last Modified: 05 Nov 2012 17:27
    URI: http://repository.petra.ac.id/id/eprint/15777

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