Logo

An Augmented Reality Application for Studying the Lives of Animals

Yulia, and Liliana, and Robert, Hartono (2017) An Augmented Reality Application for Studying the Lives of Animals. In: ICCT , 10-12-2017 - 10-12-2017, Tokyo - Jepang.

[img] PDF
Download (1006Kb)
    [img]
    Preview
    PDF (cek plagiasi)
    Download (125Kb) | Preview
      [img]
      Preview
      PDF (peerreview)
      Download (558Kb) | Preview

        Abstract

        Augmented reality is an interaction tool for human and machine that integrates the digital information with the users environment in real time, uses the existing environment and overlays new information on top of it. This paper discusses the development process of an interactive augmented reality for children in learning about the lives of animals. Children can see the lives of animals in real three-dimensional form. The main objective of this study is to aid students and it could potentially enhance their learning process about the lives of animals. The study found that children’s perception of the use of augmented reality is positive based on the average score was quite good.

        Item Type: Conference or Workshop Item (Paper)
        Uncontrolled Keywords: augmented reality, the lives of animals, learning process
        Subjects: Q Science > QA Mathematics > QA76 Computer software
        Divisions: Faculty of Industrial Technology > Informatics Engineering Department
        Depositing User: Admin
        Date Deposited: 11 Dec 2017 22:29
        Last Modified: 16 Jul 2019 05:57
        URI: http://repository.petra.ac.id/id/eprint/17744

        Actions (login required)

        View Item