Logo

Implementing QR Code to Create Indonesia Museum Interactive Information Application

Handojo, Andreas and Lim, Resmana (2017) Implementing QR Code to Create Indonesia Museum Interactive Information Application. In: Global Conference on Engineering and Technology (GCOET), 05-12-2017 - 05-12-2017, Bangkok - Thailand.

[img] PDF
Download (235Kb)
    Official URL: http://gcoet.org/

    Abstract

    The tourism sector is one of the revenue resources that can be explored without any depletion. The tourism sector can also absorb a lot of manpower. One of the tourism potential is the historical heritage such as the ancient culture, religious relics, and the historical war. Currently, there is still lacking exploration from museum as one of tourism potential especially in Indonesia. People still think museum as a gloomy, historical, and boring place. In this research, we try to build a prototype of interactive museum information that made using mobile device application and QR code. The QR code tag will be place on museum artefact and rooms in the museum to give interaction information to the museum visitor. By scan the QR code tag, museum visitor will provided with more information about the artefact, rooms, etc. The museum information will provided using text, image, sound, and video.

    Item Type: Conference or Workshop Item (Paper)
    Uncontrolled Keywords: QR Code; Museum; Interactive Information; Mobile Phone
    Subjects: Q Science > QA Mathematics > QA76 Computer software
    Divisions: Faculty of Industrial Technology > Informatics Engineering Department
    Depositing User: Admin
    Date Deposited: 16 Jan 2018 22:49
    Last Modified: 14 Feb 2018 14:52
    URI: https://repository.petra.ac.id/id/eprint/17751

    Actions (login required)

    View Item