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Museum Interactive Edutainment Using Mobile Phone and QR Code

Octavia, Tanti and Handojo, Andreas and KUSUMA, WELLY TEDJA and YUNANTO, TIMOTHY CHRISTIAN and THIOSDOR, RICHARD LAWRENCE and DANIEL, (2020) Museum Interactive Edutainment Using Mobile Phone and QR Code. [UNSPECIFIED]

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      Abstract

      People often regard the museum as a boring place, something old-fashioned, not interesting place to go, and do not have a correlation with the present. In fact the museum is a good place as a source of learning about human history and culture. This research try to build museum interactive edutainment (education and entertainment) application using mobile phone apps and QR code. This application will provide additional interactive information about the museum artifacts. Museum visitors could find this information by scan the QR code that attach to the museum artifact. The application will do the scanning process simply by using mobile phone camera. This QR code ID then sent to the server to receive artifact additional information such as text, image, sound, and video. This application already tested to 162 museum young visitors, the results is 75.9% respondents find that this application very interesting as a learning media.

      Item Type: UNSPECIFIED
      Subjects: Q Science > QA Mathematics > QA76 Computer software
      Divisions: Faculty of Industrial Technology > Informatics Engineering Department
      Depositing User: Admin
      Date Deposited: 18 Mar 2020 21:41
      Last Modified: 15 Sep 2020 22:52
      URI: https://repository.petra.ac.id/id/eprint/20034

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